In the traditional darkroom, you could adjust the relative lightness or darkness of parts of an image using processes called dodge and burn. If you were dodging or lightening the image you would expose parts of the image for a shorter length of time to lighten them. If you wanted to darken a portion of the image you would expose it for a longer period of time so that more light would be applied to the photo paper with the result that you would be darker.
The terms dodge and burn continue to be used in software today and Photoshop Elements has a Dodge tool and a Burn tool which are both accessible from a toolbar position which they share with the Sponge tool. The disadvantage of using the Dodge and Burn tools as they are shipped with Photoshop Elements and, indeed Photoshop, is that these fixes are designed to be made to the original image and the cannot be made on a separate layer and then, for example, be blended into the image.
The result is that if you apply a Dodge or Burn fix and later determine that you do not like the result or want to adjust it, it will be difficult to undo the changes that you have made.
In post production, dodging and burning are best applied to a separate layer in the image so that they can be undone, edited or blended at a later date.
Here is a method dodge and burn an image in Photoshop Elements which works the same way in Photoshop. It involves creating a layer on which the dodge and burn process is performed. It also takes advantage of a special characteristic of the Soft Light blend mode. This is a different dodge and burn method to that which Food blogger Danny Jauregui used in his recent dodge and burn post here at DPS.
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