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Old 12-24-2009, 01:53 AM
teaking's Avatar
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Default Any tips on skin colour correction

I have been reading up and learning colour correction curves seem to be the most powerful with using the eyedroppers for high lights and shadows and the neutral, or setting spots that should be white or neutral and adjusting each colour channel to balance that point. BUT... skin tone colour correction using CMKY is a pain!! does anyone know a method for RGB??
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Old 12-27-2009, 01:48 AM
teaking's Avatar
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Default

If anyone is interested I thought I would share my findings so everyone who doesnt want to work in CMYK colour to correct skin tones heres what I found.

Its best to set your white points first in either levels or curves how ever you prefer.

You may also want to create a layer mask to only adjust the skin.

You need two sample points on a well lit portion of the skin usually cheek and forehead have a look in your info pallet at the RGB numbers your looking for R(ed) greater than G(reen) which is greater than B(lue) or R>G>B and your nearly there.

To finish off you need to adjust the individual colour channels in curves you can do this by clicking on one the sample points you made and adding a control point to all channels in curves. Adjust the channels so that the difference in the value between Red and green is greater than or equal to the difference in value between green and blue or (R-G) = or > (G-B) ... confused yet lol
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You cant fool all of the people all of the time, some of the time all of the people will some of time but not all of the time as some of the time all of the people will some of the time but all of the people will not all of the time !!
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