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My suggestion: post, process the hell out of it.
A couple of suggestions on going about this.. http://digital-photography-school.co...1&postcount=18 The "Daily Dose of Imagery" style, I like alot and Sheep on a hill (heavy PP) sheep on the hill style .. Overall, I suggest you just play with the levels and curves. Get some deep contrast on the shot to make it look even better |
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I think I like the first image better. I can't put my finger on it but, it has a greater sense of scale. As for post processing are you using Photoshop CS2 or better? If so try duplicating your background layer and user the Shadow / Highlights tool under Image > Adjustments and see what you can bring out in the sky. Try adding a golden tint to the sunrays with a selective color adjustment layer then mask off the effect. I think the image is pretty go were it is. It could use a little post processing tho.
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Thanks for the links, yuric. The second link has a photo similar to mine, but the "overview" is too concise for me to understand. (I'm just beginner, you know.
) I have the GIMP to work with and all my photos are jpegs.
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I like the way that works - hopefully someone else will chip in with a second opinion.
If it was my shot and I had some time to play with it further there are a few things I would look at: 1. From the top right hand corner, following along the top edge towards the left, there is a triangle of white cloud in the "blue" sky, just before the main cloud formation. I think the picture might look better with that removed or at least toned down to a grey similar to the main cloud so it doesn't draw attention to itself. 2. I looked at the larger version of the picture you linked to and some of the roofs look like they could be made a little more horizontal - either your camera was slightly tilted or perhaps this is lens distortion creeping in. 3. Finally, I might play with the colour curves and white balance to see if that made the sky even more dramatic. Wulf |
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Quote:
I think most of the basic options from PS are available in the GIMP. Quote:
I think a tilted-camera could be the most-probable reason for those non-horizontal roofs. |
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I'm playing with curves right now. I seem to get the "flashlight" effect, but the ground doesn't seem to be "illuminated" for all that light, and that doesn't look good.
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I've cropped it and played around with the levels. How's this?
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